SISM Panna Competition Rules

Panna Rules:

What is a Panna – 1) A panna is playing the ball through your opponent’s legs. The ball may touch your opponent while playing it through their legs. 2) The ball must be in your possession in order for a ball played through the legs to count. The Panna Officials will have the final decision.

Panna 1×1

1. Matches are played one against one.

2. Matches begin with each player touching their own goal and the referee will release the ball into the center to begin the match.

3. Matches are 3 minutes long.

a. If no panna at end of 3 minutes the highest score wins.

b. If score is tied there will be two minutes of sudden death overtime.

c. If neither opponent can score, the game is decided with a coin toss.

4. A Panna ends the match. See definition above.

5. Shots on goal must be taken from the offensive half of the court to count as a goal.

6. The player in possession of the ball must shoot on goal or attempt to create a panna within 10 seconds.

7. Fair Play Rules – The following is not permitted:

a. Dangerous play

b. Physical contact such as holding onto your opponent, or clothing

c. Obstruction (through use of body or arms to stop your opponent)

d. Holding onto any portion of the match perimeter.

8. In the event of a foul the opponent gets the ball and play continues once both players are in front of their respective goals.

9. If a foul is committed while an attempt is made at scoring or making a panna, the referee or official may decide to allow the goal or panna at their discretion.

10. In the event of a major foul, or multiple minor fouls, the referee or official may, at their discretion, award a point for a goal.

11. During important matches such as elimination matches, the referee may be assigned a second referee in addition to an official. The official has the ability to overrule the referee during and immediately after the match.

12. In keeping with the spirit of the international game, fair play and respect at the American Panna & Freestyle Tournament is paramount. Players who do not adhere to these rules may be disqualified. In the event of a disqualification no refunds are given.

YOUTH DIVISION ADJUSTMENT (applies only to 9-12 age division)

** Pannas during the match will count as 3 points. The game continues with the ball starting with the opponent who was panna’d.


Panna 2v2 – Rules the above rules apply with the following changes

1. Matches are played two against two.

a. Players may bring a maximum of 3 players to the tournament.

b. Only two players may be chosen to compete in any one match. Substitutions are not permitted during a match.

2. Matches begin with each player touching their own goal and the referee will release the ball into the center to begin the match.

3. Matches are 5 minutes long.

4. Extra time is played one against one. Sudden death rules: a goal or panna ends the match (2 minutes).


Tournament Format:


1. The goals for the panna tournament are Bazooka Goals and can be found worldwide. The size is approximately 3′ 5″ wide by 2′ high.

Opening Rounds (Saturday October 17th)

1. Each Division (i.e. Men’s 1v1 Panna, Men’s 2v2 Panna, Girls 2v2 Panna, etc.) is broken up into groups of four.

2. Each player (1v1), or team (2v2), will play three opening round matches.

a. Wins are awarded 1 point, 0 for a loss, there are no ties.

3. After opening round matches top two players/teams from each group advance to Sunday’s elimination rounds.

a. In the event of a tie in points the deciding factor is based on the head to head result.

Elimination Rounds (Sunday October 18th)

1. Elimination matches will be established with top teams matched against lower ranked teams. (i.e. two teams, each with 9 points in opening rounds, would not play each other in the first round of eliminations.)

2. Elimination Rounds continue until we have our two finalists.

Have additional questions? Let us know and our panel of officials will respond shortly: [email protected]




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